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EVE In-game items

Implants, boosters and skill books
Implants and boosters are enhancements for a character. Implants are plug in modules that increase a character's attributes or provide combat, mining, or other bonuses. Once implanted, implants cannot be removed without destroying them. They are also destroyed when a character's pod is destroyed. Boosters are one time use, temporary "drugs" that provide combat, defensive, and navigation bonuses. [34]

All players start with a small number of core skills depending on choices made during the character creation process and need to buy skill books in order to acquire new skills. Each skill has a different multiplier, or "rank", that determines how long each subsequent level takes to train. For example the basic skills with low ranks may take the player 10 minutes to train to the first level while high-ranking skills like Capital Ships take months to train to the highest level. Each skill may have pre-requisites - a requirement that other skills must be trained to a specific level before it can be trained.[34]